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Xbox One Revealed

May 22, 13 Xbox One Revealed

On May 21, 2013, Microsoft held a press conference with a lot of big news to release to the public. The biggest announcement of the conference was the reveal of Microsoft’s next-gen console, the Xbox One.

The Xbox One is described by Microsoft to be an “all-in-one” machine, hence the name Xbox One. In other words, the new console is being designed so that it is the only machine you’ll need in your living room, home theater, or bedroom.

The new One sports a sleeker, edgier look than the 360, the shape being basically a rectangular prism with a small cut on the front bottom edge, similar to the original Nintendo Wii console. This new design is what Microsoft calls an “industrial design”, meaning that it can support sturdier hardware and will be more resistant to overheating issues. The controller is arranged with the same layout as the 360 controller, with a small aesthetical change. The top of the controller has been recessed, and the d-pad now sports the crosshair style frequently found on Nintendo controllers.

Of course, it being a next-generation console, Microsoft wouldn’t dare release the One without a hardware boost. The Xbox One will be powered with an eight-core, x86 processor. The One boasts a whopping 8 GB of RAM to match the PS4. It also has a built in 500GB hard drive, Blu-ray support, and a new Kinect camera with a 250,000-pixel infrared depth sensor.

Xbox One will also integrate the new Kinect much more than the 360, since the Kinect was developed around old hardware. Now, the Xbox One and the Kinect are dependent upon one another. Each Xbox One will include a Kinect sensor out of the box, and it is actually required in order to operate the console. This time around, Kinect will be used for multi-tasking and navigating the home menu, as well as the original function of body and voice detection during gameplay.

The new Kinect is also more powerful than ever. The new sensor now runs in 1080p definition in order for faster and more precise motion detection. This will directly improve the Kinect’s sign-in function on the Xbox One, since that never really worked on the 360. The sensor has even been improved so much that it can detect posture, the way you’re holding controller, even your facial expressions. The Kinect can now sense the controller’s position, so motion control with the controller is available even without a built in gyroscope or accelerometer. If it is as functional as advertised, this new Kinect can be used by developers to create the fun, immersive, and innovative experiences that the original Project Natal was supposed to provide.

The reason the One has its name is due to the fact that the machine will now provide all your entertainment needs on one machine. The One will provide an easy and fast user interface that allows for multi-tasking between games, Skype, TV and Internet browsing at will. The new ‘Snap’ function takes this a step further by slicing the screen in half vertically and running two different applications at the same time. For instance, you can be watching the football game on the left half, while managing your fantasy team on Internet Explorer on the right. It seems that Microsoft took Nintendo’s idea for the Wii U and found a better way to execute it. This function will give the Xbox One a huge advantage over the PS4 in the family demographic.

Other features of the new Xbox One feature carry-over compatibility for all Xbox LIVE accounts and subscriptions, a new recording and sharing feature when players unlock achievements, and for developers, dynamic achievement editing. One thing the One will not feature is backwards compatibility for the Xbox 360 or the original Xbox.

What do you think of the Xbox One? Leave a comment, tell me what you think!

Image Credit: Microsoft

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  • Anonymous

    Not really sure about the idea of having the Kinect play such a huge role in the whole Xbox experience. I have one, but never really got much use out of using the motion sensor to select items and whatnot. I’m sure there’s others that feel the same way, so there has to be some way to set it up to rely on a controller instead, right? I’d also like to see how others feel about voice control, as well, because that was never really useful to me. I was able to enjoy my Xbox without having to speak to it and waves my arms around. Sure, the Kinect is a pretty awesome piece of technology, only that there are some who enjoy its use, and others that would prefer a controller to navigate the console.

  • Anonymous

    Is there an estimated cost of th XBOX one? Would you recommend trading in the Xbox 360? Also, how much would the new games cost ?

  • Anonymous

    The new Kinect sounds like something straight out of 1984. Too much like Big Brother. Get the PS4 instead.

  • Anonymous

    Don’t trade in the Xbox 360. The Xbox One won’t be backwards compatible so it can’t play 360 games. I would assume the games would be about $60 since that’s the industry standard, and prices for the new console haven’t been revealed yet

  • Anonymous

    I think I made it sound like the Kinect was mandatory to play with the console. I meant that you can’t turn it on without the Kinect connected to the Xbox. The controller will still have all the functionality it did on the 360. My bad.