Why PC Gaming Isn’t For You (Part 1)
I’ve been gaming on PC for a little over six months now, and my enthusiasm for the machine as a gaming console remains abundant, even more now than when I first pressed the power button.
I spent months planning out the blueprints for its construction, even longer saving up the money for parts, and I watched for thirty minutes as a masterpiece came to life. Thirty minutes can seem like thirty years when you save and commit that much time to any one thing. I built my machine to last, to thrash any game on max settings, and to do so with a black and red LED-filled smile.
Needless to say, I spend a lot of my time bragging to friends and inanimate objects about how strong my machine is, but ever so often, I question why I bothered with PC gaming at all. Why, with console graphics nearly identical to PC, would it matter to have a machine that costs so much to push the bar not so far up? You could walk into any Wal-Mart, Target, or GameStop retail store right now and purchase a PlayStation 3 slim with a 250-gigabyte hard drive and a brand new copy of Battlefield 3 for less than 300 bucks. Best of all, you’d have over 100 hours of game play between single player and online — with free Internet as a bonus.
The graphics would push 1080p with no problem, and only have a lack of anti-aliasing and stereoscopic 3-D options, alongside abilities to play with texture and shadow capabilities.
It sounds reasonable, doesn’t it? The game might be less equipped than a PC, but you’re still pulling a lengthy and memorable experience, right?
No one can judge what experience is more fulfilling for anyone but themselves, and that’s saying something when you consider how dogmatic the fan boys can get. It doesn’t really matter what console you’re on, as long as you draw memorable experiences. With that in mind, not everyone is meant to have a PC.
Dell, HP and other computer hardware manufacturers would like to believe that one of their devices should be in every home in the U.S. I use the word â€śshould,â€ť and not â€śhopefully,â€ť because they think of it as their right to progression that you must have one of their machines.
Luckily, we are entitled to our own freedom in choosing which products to buy, and the only conflict with them that you need to worry about is whether youâ€™re going to ignore another iMac commercial or not. Whatever you choose, I put together this list that I hope will put you at ease with the elitism that most PC gamers boast about.
5)Â Â Â Preference
This one is obvious, but it’s the kind of obvious that I think most people brush ignore because they’re not understanding how relevant it is.
If you’re coming from Xbox 360, then you’re probably more comfortable with a first person shooter. This is a very typical stereotype, but understand that I came from the exact same place. I was primarily gaming on 360 for four and a half years before I built my machine, and by the time I did, my experience with shooters was enough to qualify as a training video for the LAPD.
I didn’t prefer shooters, but they usually found a way in my library. Gears of War and Halo were notorious for being party gamers that my friends had. If your friends have it, more than likely you’ll have it. I played single player experiences like TES and Fable, but nothing really compared to the times I spent with my friends. You can take from that example that my usual experiences regarded meeting new people and hopping in GTA4.
On PC, you’re going to have a harder time finding people to play games with since the shooter crowd is significantly smaller, and a lot less open to sending friend requests.
Alongside the typical preference reason, there is the level of comfort that factors into the equation, which will bring me to my next point in another post. Until then, I’d love to hear your thoughts on the subject in the comments below!
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