About Almira

Almira is the definition of curiosity killed the cat, and tends to try things that some may brand as risky. Probably playing a musical instrument at the moment, she enjoys games of all kinds, animals most people don’t like, and raw cookie dough. Almira loves heights, traveling, and switching tenses in the middle of sentences and can often be found attempting to climb something with the excuse, “because it was there.”
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Here are my most recent posts:
I know I am a little bit late on the draw for this one. Batman: Arkham City has already been out for a good year or so. Although I have played it through a few times, I felt the need to play it again, and might as well write some blogs about it, because why not?
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With the much-anticipated conclusion of Assassin’s Creed 3 looming on the horizon, I feel that I have not even had the chance to touch upon anything more than the revised game mechanics and the vaguest mention of a plot.
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The mark and work of an assassin is generally known as silent and unseen. Assassins do not barge into a room full of people and challenge the target to an honorable duel. No! They sneak up into the rafters and shove a concealed blade down their target’s throat when the witnesses are distracted.
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Finally! It’s taken the assassins about 5,000 years to train and learn the necessary forbidden skills, but it seems to have finally paid off since we can now climb trees.
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I can’t express how excited I am to play this game. I have said before that I do in fact love the Assassin’s Creed series with a fiery passion, and with that said, I have very high expectations for the much anticipated Assassin’s Creed 3.
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There is no point in beating around the bush on this one. This game is downright ridiculous, and I think that it is fabulous.
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Between the illegal smuggling in Russia to bio-weapon tests in New York City, I was beginning to get overwhelmed with the intense, apocalyptic situation that I always seemed to get dragged into.
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The more and more I sit down to witness the glorious blood bath of Prototype 2, the more and more I find myself loving it and its fabulously disturbing fun. Perhaps I am some sort of insane psychopath, but I find this game to be a lovely way to blow off steam.
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I do not normally focus my attention on the domain of graphics, thus, I do not usually complain about them. I think that if a game is fun and interesting enough to be considered a “good game”, then it can still have the graphical quality of Pong and I wouldn’t lose any sleep over it.
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When people ask me why I like sandbox games so much, I immediately reply with a run-on sentence that usually contains the words “freedom”, “awesome”, and “Prototype”.
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