Quantcast

Assassin’s Creed 3 (Part 1)

Nov 12, 12 Assassin’s Creed 3 (Part 1)

I can’t express how excited I am to play this game. I have said before that I do in fact love the Assassin’s Creed series with a fiery passion, and with that said, I have very high expectations for the much anticipated Assassin’s Creed 3. After playing through all the main titles of the series and witnessing one cliff hanger to the next, I was ready for a game with some answers to tie up loose ends. From what I have gathered, Assassin’s Creed 3 should do just that and finally complete Desmond Miles’ story once and for all. I am slightly skeptical however, since I have yet to play an Assassin’s Creed game that doesn’t leave me with a suspenseful ending that compels me to throw handfuls of money at Ubisoft for yet another game. But who am I to shame Ubisoft for making one incredible game after another? If they keep making great games, then they can make as many cliff hangers as they want.

That said, I do think it’s about time the Assassin’s Creed series has done something with Desmond. He is technically the main character after all, and the series needs to do something to make him less bland. From the first Assassin’s Creed to Revelations, Desmond has spent the majority of his time sitting in a souped up, coma inducing chair. Oh sure, there were little moments where Desmond did something worth noting, but for the most part, players get to spend their time with far more interesting and dynamic characters of the past rather than deal with Desmond. Honestly, a character like Desmond who is fairly normal and quite frankly boring since he hasn’t done anything yet, will pale drastically to a fully fledged master assassin like Altair or Ezio who spends their weekdays slaughtering armies and their weekends exploring ancient alien temples and collecting treasures and artifacts. I don’t much care if Ubisoft keeps telling me Desmond is the chosen one and is destined to save us all. If all he does is sit in a chair, reliving the memories of his ancestors, I would much rather explore historic places and alien ruins as a deadly Italian master assassin powerhouse.

But I am getting off topic here. Let’s start with the basics. Assassin’s Creed 3 is a third-person, action adventure, open world game with stealth elements developed by Ubisoft. It is the fifth game in the main series despite the “3” tagged onto the end of the title, and features a new historic protagonist, Connor Kenway. The game is set during the Revolutionary War time period and like the previous games, I expect to be in the thick of things, influencing history, one assassination after another. However, when I started the game, I found that rather than playing as the anticipated assassin Connor, I played as his father, Haytham Kenway. Five more minutes into the game, I had scurried around the walls of a theatre, silently assassinated a man whose name wasn’t specified, and crashed an opera performance. After deciding that Haytham is indeed a legitimate British badass and worthy of my liking, I continued on to the young American colonies where I proceeded to murder guards senselessly and immerse myself in the conspiracy thick life of stabby stabby fun.

As far as the gameplay goes, I am beyond satisfied. Gameplay in the previous assassin’s creed games have always been pretty good. There where faults of course; free running and climbing could get a bit clunky, not to mention the surprise death plunges where your character would spontaneously decide to launch himself off a five story building. Before the addition of the kill streak, combat could get somewhat tedious since waiting to counter attacks was easier than flailing a sword in the general direction of the enemy. When the kill streak was added, slaughtering wave upon wave of enemies became less challenging, though admittedly, no less fun. However, Assassin’s Creed 3 has turned over a new leaf in the gameplay department, and boy is it a massive improvement. No longer does the player have to hold down four buttons just to sprint. Gone are the surprise wall ejects that send countless players plummeting to their deaths. Gone is the defensive combat style where counters are better than whacking on things yourself. Assassin’s Creed 3 has improved so much and I love every single bit of it.

Image Credit: Ubisoft

Facebook Twitter Pinterest Plusone Digg Reddit Stumbleupon Email

Leave a Comment

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title="" rel=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>